Beak Noir

by Studio Bananbröd

“You are Detective Redbeak, searching for your companion kidnapped by snake gangsters. Explore and fight your way through an abandoned, noir-inspired steampunk island.”

Project Overview

The Team:

  • 3 Leveldesigners
  • 5 Programmers
  • 2 Animators
  • 3 Game Artists

Production Time:

  • 8 weeks (4h/day)

Engine:

  • Unity (Editor)
  • TGE (Engine)

Reference Game:

  • Death’s Door

My Contributions:

  • Level- and puzzle design for level 2
  • Served as Project Coordinator for the entire project
  • Part of the Puzzle taskforce
  • Part of the Narrative taskforce
  • Part of the Level Taskforce
  • Part of the Pick-ups taskforce
studio bananbrod

Project Showreel